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DarkBASIC Professional Discussion / make mesh add limb

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Joined: 24th Feb 2005
Location: nm usa
Posted: 3rd Sep 2018 21:39
wanting to do a mine craft type game on a small scale but i still need to create a chunking system to make it work. i have some unanswered questions about meshes. how do i add 100 objects as limbs to a master object then convert the whole thing to a a mesh? and is it worth going through the trouble at all cause a mesh still has all the same data as all the objects does it not? or is it somehow just the outside outline geomeyry? so do i end up with 100 meshes vs a hundred objects using near same memory?

A child's dream never dies.

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