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Iwashere68
3
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Joined: 6th Jun 2016
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Posted: 4th Sep 2018 13:18 Edited at: 7th Sep 2018 18:01
Raumwacht is available in Apple's appstore now.
It's a game for iPad.

https://itunes.apple.com/de/app/raumwacht/id1423714318?mt=8


(edited to include video)


My intention was to get used to AGK's 2D physics engine, and I thought going for something like Asteroids would be a great idea for that purpose.
(Well, in hindsight an Angry Birds clone or something like that might have been a better choice... Too many game elements couldn't use the engine, like UFOs or shots.)

The last time I played Asteroids was on an Atari 2600 (and I'm not talking about an emulator. That console was high-tech when I was a teenager.)
The "realistic" controls (rotate, thrust) fascinated me. Until I realised that simply staying in the middle of the screen and not using thrust was the best strategy. Young-me didn't admit it back then, but he was a little disappointed. Therefore Old-me middle-aged-me decided to add a lot of reasons to move around in his own game.

Colonies between which goods have to be transported.
Ammo needs to be replenished at the dockyard.
A couple of missions to discover.
Boni to collect.

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Plotinus
10
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Joined: 28th Mar 2009
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Posted: 12th Sep 2018 11:07
This looks impressive - I think the addition of extra elements to give the player more to do is clever and works well, and I like the jolly music!
Iwashere68
3
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Joined: 6th Jun 2016
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Posted: 14th Sep 2018 10:11
Thanks, glad you like the music

I was afraid it might feel too much out of place or would be too annoying.
That's why I made sure the music can be switched off in the config menu.
Iwashere68
3
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Joined: 6th Jun 2016
Location:
Posted: 23rd Sep 2018 18:23
Here's another video (this time music is switched off), it shows the destruction of the pirate's base.
I had already picked up 4 firepower power-ups, otherwise it would have taken far longer. Also, the alien mothership was already taken out and the number of asteroids reduced, so everything was a lot easier.

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