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AppGameKit Classic Chat / simple question, whats the max players on a single server?

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sovr
14
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Joined: 2nd Jan 2010
Location: USA
Posted: 5th Sep 2018 20:28
if I were to build a tier2 AppGameKit 2.0 app in Visual studio 2017 C++, how many people could connect to the app with setting up agk::HostNetwork()? would it be 64? or in the thousands? Also I tried to search this question on the forums, but could not find a forum. Thanks in advance!
website: http://worksimpleintelligen.wix.com/parkers-apps
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EdzUp
21
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Joined: 8th Sep 2002
Location: UK
Posted: 5th Sep 2018 21:22 Edited at: 5th Sep 2018 21:24
The answer is dependent on the hardware used typically there is a maximum limit for connections (255 iirc for ipv4 addressing ) however some of these are used by networking for broadcasting etc.

Most games stick to 32 or 64 connections but it's also limited by bandwidth and the machines connecting to it (ping times). There is no definitive answer I'm afraid.

Dedicated servers (machines that just host not allow a player to play the game) handle more than a game hosting for others to connect to.
-EdzUp
sovsov
8
Years of Service
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Joined: 11th Nov 2015
Location:
Posted: 5th Sep 2018 22:41
Thanks EdzUp for the answer, I am mainly looking into making an mmo, I have been developing games since I was a teen and figure I would give it a shot.

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