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AppGameKit Classic Chat / Please help with translation

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zxretrosoft
AGK Developer
9
Years of Service
User Offline
Joined: 10th Dec 2014
Location: Prague, Czech Republic
Posted: 17th Sep 2018 10:51 Edited at: 18th Sep 2018 14:56
Have a nice day, friends!

I need a little help, please.

Based on the old template of the board club game ("Dobývání hradu"=>"Conquering the castle"), which I bought sometime in 80' years in Czechoslovakia, I created a game in AGK2.
The game will soon be available FREE for Android.

However, I have rules only in Czech. English I'm talking stupid.

On Google Docs I gave original text in Czech. You can write a translation directly there.
https://docs.google.com/document/d/1mZxyBaXm_0BOt7vZD9IBruCcFik8OnuIV1DBOcMivo4/edit?usp=sharing

I will be grateful for the translation into English and any other language!
Too much to help me and the others! Thank you so much in advance!

Simply by the translator and fix mistakes. It will take you 5 minutes

--
So you can get an idea of what it looks like.

This is an original Czech board game:


Screenshot:


This is a preview of the gameplay of the beta version of the game:
https://youtu.be/5lSLHrSApxs
I am sorry for poor English
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 18th Sep 2018 20:12
Translation done. Though I find the instructions a bit unclear on a few things. It could be lost in translation or the original instructions just weren't entirely clear. I used google translate, which wasn't bad at all, and reworded or reorganized the structure a little to sound more natural to the english language.

I think if I played the game and knew how it actually worked, I could rewrite the rules to sound more concise.
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zxretrosoft
AGK Developer
9
Years of Service
User Offline
Joined: 10th Dec 2014
Location: Prague, Czech Republic
Posted: 19th Sep 2018 07:40
Phaelax:
Thank you VERY MUCH !!

Yes, of course, I'm sending you the beta version to PM
I am sorry for poor English
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 24th Sep 2018 16:03 Edited at: 24th Sep 2018 16:16
Ok, I finally got a chance to play the game and found it extremely irritating. For one thing, you really need a way to unselect a guy. I was constantly getting stuck moving players I didn't want to because I clicked on them by accident. I also suggest a method to zoom in because it was very difficult clicking on those tiny squares.

The other thing is it seems like the enemy can walk on anything it wants and all my moves are always blocked. I can't walk on their grey tiles but they walk right onto mine. I can't walk the length of an entire wall but they can. And maybe this has something to do with the rules of gameplay I couldn't understand.

Ah, I finally won! The AI will *never* walk into a spot where it can be taken. It's too smart!
Tiled TMX Importer V.2
XML Parser V.2
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zxretrosoft
AGK Developer
9
Years of Service
User Offline
Joined: 10th Dec 2014
Location: Prague, Czech Republic
Posted: 25th Sep 2018 09:11
Thank you so much!!

The rules are actually very simple:
Like a chess rook in the same way, you can only have 1 field from the wall down and the wall up.

AI I'm still improving! Thank you very much!

P. S. Android version is trial. When AI will play better, I'm exporting PC version. Mouse control is much more enjoyable.
I am sorry for poor English

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