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Newcomers AppGameKit Corner / Making something go towards a certain point and then detect collision

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leemr
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Joined: 28th Nov 2018
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Posted: 28th Nov 2018 01:42
So lets say I want a sprite to go to (100, 1000) and then when it reaches that point, it detects if there is anything there. If there is, then
randomvariable = randomvariable + 1
happens. How exactly would I do this? I like to look at code, and learn what the person did, so it would be nice if someone could write the code, since I am new. Sorry if my english is bad.
TomToad
1
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Joined: 6th Jan 2018
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Posted: 28th Nov 2018 11:12
There is a good example of moving sprites using tweens in the gelp files under SetTweenSpriteX() commandhttps://www.appgamekit.com/documentation/Reference/Tweening/SetTweenSpriteX.htm.

To check if two sprites collide, you can use the command GetSpriteCollision() https://www.appgamekit.com/documentation/Reference/Sprite/GetSpriteCollision.htm
If you are not checking against another sprite, but some logical location instead, then you could use GetSpriteInBox or GetSpriteInCircle.
Phaelax
DBPro Master
16
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Joined: 16th Apr 2003
Location: Metropia
Posted: 28th Nov 2018 16:47



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PSY
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Posted: 6th Dec 2018 03:05 Edited at: 6th Dec 2018 03:22
Bit of code to demonstrate:



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