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AppGameKit/AppGameKit Studio Showcase / [LOCKED] Memblocks with Indices? Guidance on setting these up, please?

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Golelorn
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Posted: 3rd Dec 2018 21:51 Edited at: 3rd Dec 2018 21:51
Can anyone provide guidance on setting up a memblock with indices?

When I export my object out of blender, and read the memblock the vertices seem to be out of order. I am guessing this is due to indices. Reading the file I had 24 vertices, and 32 indices(maybe 36?).

Anyone know how I can either export the vertices in order, or read this correctly with indices?

Thanks!

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blink0k
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Posted: 4th Dec 2018 02:03
Is there a reason you want the verts in order? Maybe if you elaborate on what you want to achieve i can help a bit more
Golelorn
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Posted: 4th Dec 2018 15:56
I want to use those planes I have as a grass template. If I try to recreate the object multiple times into a single mesh, the vertices are off. I assume this is because the verts use indices( or whatever the proper term is for that ).
blink0k
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Golelorn
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Posted: 4th Dec 2018 23:36 Edited at: 5th Dec 2018 00:28
Thanks blink0k.

ugh, I just saw I posted this in AppGameKit showcase... I don't know how to delete my thread.

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