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AppGameKit Classic Chat / SetTextFont issue in html5/webgl

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Message
Chmava
10
Years of Service
User Offline
Joined: 20th Jun 2013
Location:
Posted: 19th Dec 2018 08:22
I am not sure if this is a bug, but it is working fine launching .exe file.

if (GetFontExists(1) = 1)
SetTextFont (11001, 1)
endif

It return 1, it exists, but it return a fatal error: Error: Failed to create new default font, error: 2 in l.agc at line 9

Any help appreciated!

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