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AppGameKit Studio Chat / Am I missing something?

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Gooney
16
Years of Service
User Offline
Joined: 13th Apr 2007
Location: Stockholm, Sweden
Posted: 7th Mar 2019 12:23
Hi Guys,

Just got a mail from TGC and saw that the AGKS pre-purchase was available, so I bought it and am noticing that none of the example files are included (space game, etc). Are these available somewhere? I do not own AGK.

Cheers,

-Gooney
Uboats in space...hmmmm. Aces of the Vaccuum?
Santman
12
Years of Service
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Joined: 15th Sep 2011
Location: Inverness
Posted: 7th Mar 2019 13:03
That may be because it's in early access, but that's a very valid point for new customers.
nonom
6
Years of Service
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Joined: 12th Nov 2017
Location: Picking mushrooms
Posted: 7th Mar 2019 14:23
In my case i have AppGameKit and can confirm the examples are full working.

So +1 to some basic examples included for incoming developers.
Kevin Cross
20
Years of Service
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Joined: 15th Nov 2003
Location: London, UK
Posted: 7th Mar 2019 17:39 Edited at: 7th Mar 2019 17:40
Another +1 for the examples. I showed someone Studio (I bought a second copy for them) as they were interested in giving AppGameKit another go but there weren't any example files for them to look through so gave them the ones from classic. I don't like the full game examples as they're too big to learn from but the small examples are really useful to see how sprites are created, positioned and moved etc. and how to register sprite hits with touch or mouse etc. I'm not the best at teaching someone.
OryUI - A WIP AGK2 UI Framework
Bored of the Rings
User Banned
Posted: 8th Mar 2019 12:51
purchased this morning and opened AppGameKit classic games files and some of my projects and all work so far.
Professional Programmer, languages: SAS, C++, SQL, PL-SQL, DBPro, Purebasic, JavaScript, others
Santman
12
Years of Service
User Offline
Joined: 15th Sep 2011
Location: Inverness
Posted: 8th Mar 2019 13:19
It will......it's the same program. Vulcan isn't in yet, it's literally just a new IDE at this stage.
Bored of the Rings
User Banned
Posted: 8th Mar 2019 13:21
yes I know
Professional Programmer, languages: SAS, C++, SQL, PL-SQL, DBPro, Purebasic, JavaScript, others
tiresius
21
Years of Service
User Offline
Joined: 13th Nov 2002
Location: MA USA
Posted: 21st Mar 2019 20:37
+1 for examples to be pulled in for AGKS install.
It sounds like the language hasn't changed at all (except new REM comment commands)
PSY
Developer
7
Years of Service
User Offline
Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 22nd Mar 2019 18:37
Quote: "except new REM comment commands"


There are new REM commands?


PSY LABS Games
Coders don't die, they just gosub without return
tiresius
21
Years of Service
User Offline
Joined: 13th Nov 2002
Location: MA USA
Posted: 22nd Mar 2019 19:08
Quote: "There are new REM commands?"

I meant the new Code Properties stuff.
PSY
Developer
7
Years of Service
User Offline
Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 22nd Mar 2019 19:12
Ah, okay


PSY LABS Games
Coders don't die, they just gosub without return

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