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AppGameKit Studio Chat / studio 0.50 is the broadcast working for anyone?

Author
Message
haliop_New
User Banned
Posted: 2nd Apr 2019 17:44
when i broadcast the agkPlayer says unable to read byte code...
haliop_New
User Banned
Posted: 2nd Apr 2019 17:55
did the same with AppGameKit classic it works perfect, steady 60 fps. 100+ sprites crazy scales.
RGBZ
3
Years of Service
User Offline
Joined: 19th Apr 2017
Location:
Posted: 2nd Apr 2019 18:02
I am having issues with 0.50 and the last release as well with broadcasting. If I create a basic new project it will broadcast. As soon as I add one png into the media folder, it fails to read the media in the player on my android device. However it does run without issue on my mac.
haliop_New
User Banned
Posted: 2nd Apr 2019 19:15
For now i will use agk classic to broadcast.

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