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AppGameKit Studio Chat / Oneway Platform jumping using rectsoverlap

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Amon
6
Years of Service
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Joined: 30th May 2014
Location: Shropshire, United Kingdom
Posted: 4th Apr 2019 19:11 Edited at: 5th Apr 2019 08:16
I've almost nailed it but my logic is failing me somewhere and I need some help.

[edit] Added the elevel file to the post attatchments.




Imaginations' greatest gift is the knowledge you supply it.

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PSY
Valued Member
4
Years of Service
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Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 5th Apr 2019 06:53
You forgot to attach leveldata.txt


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Coders don't die, they just gosub without return
haliop_New
User Banned
Posted: 5th Apr 2019 07:40
2 things i can assume...

1. Your level file os read only once.
As levelD reads only the first line. I assume that the file has more then one line.

2.look at your png images file name.
Remmember that android can read only lowercase letters files. So ImageOne.png should be imageone.png
Amon
6
Years of Service
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Joined: 30th May 2014
Location: Shropshire, United Kingdom
Posted: 5th Apr 2019 17:21
I've come up with a better method. The good thing about it is it uses the new scene editor as my tilemap editor with the array groups to store tile data. It works very well.
Imaginations' greatest gift is the knowledge you supply it.

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