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2D All the way! / I can make pixeling games

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comando 300
20
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Joined: 23rd Nov 2003
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Posted: 25th Dec 2003 07:19
I can create thing just with the pixels?Like some of old games in atari?

Is just of those days when you don't wanna wake up everything is *****, everybody sucks you really don't know why, but you wanna justify rippin' someone head off!
Pincho Paxton
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Joined: 8th Dec 2002
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Posted: 25th Dec 2003 10:31
You have to draw them with an art package.
zircher
21
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Joined: 27th Dec 2002
Location: Oklahoma
Posted: 26th Dec 2003 19:23 Edited at: 26th Dec 2003 19:27
By art package, even MS Paint would suffice. Generally, objects like sprites are created from stand alone image files that you make and then load with your program.
--
TAZ

The pixel effect of the old games was due to limited memory, you can easily fake this. You have two paths depending on what level of simulation you want to achieve. You can use high resolution displays and just make all your artwork boxy (the easy way.) Or, you can actually create an emulator. Emulators are a lot of work, but can have a very authentic feel to them. I'd save the latter for later.
comando 300
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Posted: 26th Dec 2003 23:16
An emulator like SNES9x?

Is just of those days when you don't wanna wake up everything is *****, everybody sucks you really don't know why, but you wanna justify rippin' someone head off!
Pincho Paxton
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Posted: 27th Dec 2003 01:42
Emulator?.....???. . . ... . .
. . ... . .
. .
. ............HUH?

You still have to design the graphics.
Kwiki Mart
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Joined: 9th Dec 2003
Location: PA
Posted: 27th Dec 2003 03:39
Why not just draw small images and scale them up so they look boxy?

On target, On time!
comando 300
20
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Joined: 23rd Nov 2003
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Posted: 27th Dec 2003 04:36
ok

Is just of those days when you don't wanna wake up everything is *****, everybody sucks you really don't know why, but you wanna justify rippin' someone head off!
PiratSS
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Joined: 18th Oct 2002
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Posted: 27th Dec 2003 07:21
Lol, SNES9x emulation

reminds me of that guy who brought some roms to school and he got suspended

Anyway, you can make Doom 3 pixelated

Just set ur resolution to 320x240 (Screen 3 or 6 in QBasic i think)

Dual AMD Athlon MP 2x1GHZ | IBM 15000Rpm SCSI 73.4 Gb X 2 | e-GeForce Ti4400 | Audigy 2 + 7.1 Surround sound | 17' Monitor | Ugly mouse
Wolfish King
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Joined: 23rd Aug 2003
Location: The Netherlands
Posted: 29th Dec 2003 15:11
Ah, you're talking about that leaked demo version? I had it too.

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