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AppGameKit Classic Chat / AppGameKit Mobile: Visual Editors user feedback

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apocolyp4
13
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Joined: 10th Jun 2010
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Posted: 9th Aug 2019 16:42
There will be a new release of AppGameKit Mobile for Android soon (Ill edit this post when its up) and this thread is for posting bug reports and/or feature requests for it.

It contains a very early alpha of a visual editor which helps you design your apps on the go So far it supports adding sprite, text, virtual buttons, and virtual joysticks. You can switch between building portrait and landscape scenes by simply rotating your mobile devices screen.

Here is a video I quickly made while walking outside to demonstrate the Visual Editor in its current state.



Since it is an alpha version it has limited features and will have quite a few bugs. In this build you are limited to only one scene, and cannot add any objects outside the screen space. and its not compatible with scene created by either the desktop Visual Editor, or AppGameKit Studio scenes. These features will be added in future updates."

Some of the known bug that I am already working on:

Screen Resolution not scaling correctly when switching between portrait and landscape while running an user app.
Resizing sprite incorrectly if the sprite has been rotated (Better to resize first and then rotate for now)

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