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AppGameKit Studio Chat / Could anyone test my small html 5 ?

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Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 15th Aug 2019 19:52 Edited at: 17th Aug 2019 14:16
Moved-----------------------------------------
https://forum.thegamecreators.com/thread/224922
Please post answers here.
--------------------------------------------------

I get 60 fps in html 5 and wonder if this is weird on my side only?
I usually get very bad performance on html5 games.

Only test the small demo how it runs on your machine.
Played in the browser.

https://play8bitars.itch.io/pixel-grunt


Yes its my pixel grunt project.

Its done from scratch in studio and simply using view offset for screens.
Cliff Mellangard 3DEGS
Developer
18
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Joined: 20th Feb 2006
Location: Sweden
Posted: 15th Aug 2019 20:44
wasd move and mouse for the rest
The target tiler draws incomplete sometimes and is visual debugger so far more or less
And each weapon have differrent reach like knife 1 tile and pistol 2 tiles etc

The weapons range will be more clear later on.
xCept
21
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Joined: 15th Dec 2002
Location:
Posted: 16th Aug 2019 00:36
There is no FPS indicator so I cannot tell you that. However it runs very smoothly on my machine in Firefox.

That said, AppGameKit Studio does not yet support HTML5 export does it?
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 16th Aug 2019 01:33
I code in studio and then load in to classic and export
I will try to add it in tomorrow a fps counter as it seams i remed it out
Sounds great that it runs smooth

There is a newer version up now.
I will keep posts about it in the showcase section now to not hog the studio thread.

Alaa Sammodi
6
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Joined: 15th Aug 2017
Location:
Posted: 16th Aug 2019 20:04
Hi,
It runs smoothly.
Onomatopoesie
4
Years of Service
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Joined: 6th Aug 2019
Location: Germany
Posted: 16th Aug 2019 20:34
Same here. Runs smoothly. Can't see the FPS, but seems to be fine.
CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 16th Aug 2019 23:32
Yep. The stars in the background scroll past smooth enough so frame rate must be good on my old PC.

I killed an alien! Woop.
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 17th Aug 2019 14:15
Thanks everyone iam glad you test it for me

I have a separate thread in showcase to not hog the studio thread here if you want to follow it.
https://forum.thegamecreators.com/thread/224922
PSY
Developer
7
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Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 18th Aug 2019 06:36
Runs smooth on Win10 64bit Firefox


PSY LABS Games
Coders don't die, they just gosub without return
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 18th Aug 2019 06:46
Thanks psy

Just finished and released all project and source files for the quark mapper over at itch io.
Wrapping things up before i start working again at the factory on monday.
Nead to focus on making more maps and enemys for pixel grunt

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