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AppGameKit Classic Chat / Does anyone know what's happening here?

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Santman
12
Years of Service
User Offline
Joined: 15th Sep 2011
Location: Inverness
Posted: 27th Nov 2019 19:15
So I have a weird object corruption issue. The attached shot shows the EXACT SAME MODEL, once rendered normally as part of the world, then again using draw image just by itself to a render image with the exact same dimentions as the screen. For some reason, this causes the corruption to the vertices you see. There is no animation, there is only 1 mesh.

Anyone got any ideas?

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Santman
12
Years of Service
User Offline
Joined: 15th Sep 2011
Location: Inverness
Posted: 27th Nov 2019 21:14
So I'm thining this is a bug with DrawObject....if I just render3d instead, everything is fine.

It seems to only be when trying to draw a single object??
Santman
12
Years of Service
User Offline
Joined: 15th Sep 2011
Location: Inverness
Posted: 27th Nov 2019 21:32
I think I found the solution.....for some reason you have to switch screen culling off.

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