I see what the options are now. If you drag a single sprite into the scene you'll get code that looks like this...
spriteScene_images[1] = LoadImage("snow.png")
spriteScene_images[2] = LoadImage("snow.png")
spriteScene_sprites[1] = CreateSprite( spriteScene_images[1] )
SetSpritePosition(spriteScene_sprites[1],320.000000,320.000000)
SetSpriteSize(spriteScene_sprites[1],32.000000,32.000000)
SetSpriteDepth(spriteScene_sprites[1],5000)
spriteScene_sprites[2] = CreateSprite( spriteScene_images[2] )
SetSpritePosition(spriteScene_sprites[2],641.358093,413.538452)
SetSpriteSize(spriteScene_sprites[2],40.000000,40.000000)
SetSpriteDepth(spriteScene_sprites[2],5000)
Conversely, if you right-click on the sprite in the scene, there is an option to "Duplicate" the sprite, which keeps it from calling LoadImage() on the same sprite.
One elementary thing that's bugging me is, I can't seem to find an option like "snap to grid" so the sprites automatically align to the grid when placing them. Am I missing something here? Ah Ha... I found the settings in a very awkward location. I would have expected thw snap setting in a more handy location : (