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AppGameKit Studio Chat / World creator akg/studio

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Anthony Brian Cox
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Posted: 2nd Mar 2020 10:41 Edited at: 2nd Mar 2020 12:46

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Anthony Brian Cox
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Posted: 2nd Mar 2020 10:52
this a world creator for agk studio and agk2 i hope this will export agk code all edits are well come free to use and edit and repost hope you like the work so far
fubarpk
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Playing: AGK is my friend
Posted: 2nd Mar 2020 14:09
thanks for sharing Anthony im sure the ones who requested will appreciate along with many others

fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
Resourceful
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Posted: 3rd Mar 2020 20:42 Edited at: 3rd Mar 2020 20:45
Hi ..
it runs well on an Asus Rog g74sx
which is now a 10-year-old gaming computer

I wish the GPU was not permanently connected and could be replaced like
I have seen on some newer gaming laptops.

there are a few more things that needed to be added to this

a popup menu up keys to do things with

notification that the file has been saved

one thing that could be used is the new buttons for the mouse to help move around faster
I will add them in now that I thought of it and post my changed version here

This is the code for the mouse but you will need a gaming mouse to use them



anther thing that missing and needed is the code to load it into the program I want to build
Resourceful
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Posted: 5th Mar 2020 22:08 Edited at: 5th Mar 2020 22:10
after some poking around in the new "Agk2" and "AppGameKit Studio"
they added in 2 commands for the mouse

well it's like 6 but 4 of them of no use as they seem to just too a quick
activity and the result go's too to fast to be of any use

Place this code in line 717



you now don't need the arrow keys to move forward or backward
Anthony Brian Cox
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Posted: 8th Mar 2020 19:30 Edited at: 8th Mar 2020 20:49
this is the update have a better builder the video is on the agk facebook page any updates or idea,s lets me know
Anthony Brian Cox
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Posted: 8th Mar 2020 19:33 Edited at: 8th Mar 2020 20:47
Have in a little trouble uploading the files so here,s a dropbox link for them this is only a temporary
https://www.dropbox.com/s/h2lpy1pp7pb46vo/height%20maps.rar?dl=0
Anthony Brian Cox
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Posted: 9th Mar 2020 07:40 Edited at: 14th Mar 2020 07:46
[video=youtube]https://www.youtube.com/watch?v=lpbwiFV4R2g[/video]
fubarpk
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Posted: 9th Mar 2020 14:00
looking good Anthony
with the youtube tags you just need -E29N51BLKc I edited it for you

fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
GreekToMe
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Posted: 9th Mar 2020 14:25
It seems to be a fine application! I watched the video and read some of the code. Very impressive! . However, I am unable to extract the .rar file, it as it errors out with "The archive is in unknown format, or damaged". (I have also downloaded from the dropbox link with the same result)
I do own the TGC shader pack.
Yeah, I could probably copy the code and then try to --------(fill in the blanks) do the rest. You know how it is. The work has already been done by you and generously supplied to the rest of the AppGameKit world, so I am hoping I can get a .rar file which is "extractable" (is this a word?).
I for one, much appreciate your contributions, regardless of the outcome of the .rar file.
Cheers!
Anthony Brian Cox
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Posted: 9th Mar 2020 18:37
here is a new drop box link its been repacked so hope it works all so here is today new update ted code

https://www.dropbox.com/s/lhscuezt9hkdp84/height%20maps_update0.1.rar?dl=0

Anthony Brian Cox
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Posted: 9th Mar 2020 18:43 Edited at: 9th Mar 2020 18:44
ps if you have not got shader pack please use this code

Anthony Brian Cox
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Posted: 10th Mar 2020 11:09 Edited at: 10th Mar 2020 19:31
now hase save and load code not tested so test if you please and let me if it works lol

https://drive.google.com/open?id=1MIu2fcIL04cTL-7Otg2zpDnVSBp5uVzr

blink0k
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Posted: 10th Mar 2020 19:52
Lovely work Tony
GreekToMe
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Posted: 10th Mar 2020 21:52
Got the file from your latest post. Just FYI the dropbox link still doesn't work.
I'll get to work in a day or two. Keep you posted. Thanks!!
Cheers!
chafari
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Posted: 11th Mar 2020 14:42
I'm in the same boat GreektoMe about the rar file....I think the problem here is if you compres the rar file with 64 bytes rar programs...I had this problem before with one of the examples from fubarpk.

@Anthony Brian Cox...could you please compres the file in 32 bytes or use winzip intead ? Thanks.
I'm not a grumpy grandpa
Anthony Brian Cox
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Posted: 11th Mar 2020 16:45
next one will be in 32 byte format as i did not take into account that not every one uses 64 byte machine sorry next link will all so be in winzip format and from google drive instead of drop box
Anthony Brian Cox
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Posted: 11th Mar 2020 17:06
OK iv made it a zip file and its on google drive so should not have any more problems with downloading and unpacking (yet another up date now use the mouse buttons for raise and lower and level height map and press r in view mode to draw roads on a second height map press space to exit drawing roads)

https://drive.google.com/open?id=1z5rdBXQNEFX5bFwABOS6bIxluFKYCXv7

chafari
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Posted: 11th Mar 2020 20:05 Edited at: 11th Mar 2020 21:12
Thanks Antony Brian Fox ....downloading



Edit .
Now I have downloaded your zip file without any problem . ufff 594 MB . I have execute your exe and I got an error about detail.png . Then I tried to execute your height maps.agk and I got another error "error: Failed to open file "./../Templates/ShaderPack/Includes/ShaderPack.agc" for reading, write path: "C:\Users\ ....." . not sure what I'm doing wrong . I had to set a different window size and a different virtualresolution as my laptop has 1366*768 maximum . Your programs look nice ....I will put an eye on this ... waitting for new updates .

Cheers.
I'm not a grumpy grandpa
Anthony Brian Cox
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Posted: 11th Mar 2020 21:50 Edited at: 13th Mar 2020 15:45
UPDATE 13/03/2020

NO SHADER PACK

https://drive.google.com/open?id=1MquXmdh18WaG95xJkvxOyQqnpGBD-1O2

SHADER PACK

https://drive.google.com/open?id=1n0r2M2H3WS5Kp915dGxlMow5wnP0A_Qc




Anthony Brian Cox
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Posted: 14th Mar 2020 07:47 Edited at: 14th Mar 2020 08:06
fubarpk
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Playing: AGK is my friend
Posted: 14th Mar 2020 08:07
edited the post but left your link there so if you click edit you will know how I did it
will teach you yet great stuff by the way im sure many will appreciate

fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
Bored of the Rings
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Posted: 14th Mar 2020 13:22
this is an excellent project, thanks for this, will have a play around.
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nonom
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Posted: 15th Mar 2020 10:04
Thanks for sharing awesome work
Fitz marc ade
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Posted: 16th Mar 2020 09:56
Looks good, could not get it to work keep getting Error message "error: Failed to open file "./../Templates/ShaderPack/Includes/ShaderPack.agc" for reading, write path: "C:\Users\ ....." .

Do not know why I am getting this message ?

I own ShaderPack with AppGameKit Classic or it used to be AGK2.
Resourceful
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Posted: 16th Mar 2020 16:15
@Fitz marc ade

Hi
I ran into the same problem

you have two options

move the folder that contains the file you want to build into the same folder as the rest of the examples
it seems that the way the "haderPack.agc" is built it needs to go up folder list to load all the files it needs from its own subfolder

the other option is

create a new folder and have your project folder in that and copy the "ShaderPack" folder into that

your choice as to which you want to use both work fine
Anthony Brian Cox
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Posted: 16th Mar 2020 16:24 Edited at: 16th Mar 2020 16:42
for all those using the shader pack remember to move the height maps project folder to the agk projects folder

update load and save now working every this seems to work so now need suggestions on wot top add to it

no shader pack

https://drive.google.com/open?id=1EdeKKn0cYCJbLbDoBgNhYRtPNkU4RHXk

shaderpack

https://drive.google.com/open?id=1St0Y_41aE51VB1uE9i8JATmIDx6yDUGT

Anthony Brian Cox
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Posted: 16th Mar 2020 16:43 Edited at: 16th Mar 2020 16:46
Anthony Brian Cox
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Posted: 16th Mar 2020 16:46 Edited at: 16th Mar 2020 16:54
no many lines to post lol

GreekToMe
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Posted: 16th Mar 2020 20:33
Fantastic work and effort!
I am staying away for a bit, as my current computer is slow and cannot run it with any kind of usable speed. Getting a new box on Monday
Thanks for giving it to the community!
Cheers!
Anthony Brian Cox
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Fitz marc ade
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Posted: 10th Apr 2020 10:45
To Resourceful,
Thanks for the help, but I am still unable to get this to work with shader-pack it is all a bit messy. I have re-installed AppGameKit and Studio still not happening.
blink0k
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Posted: 10th Apr 2020 21:04
That looks very cool anthony. Nice job

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