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AppGameKit Classic Chat / guide by license

Author
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cgw
4
Years of Service
User Offline
Joined: 29th Oct 2019
Location:
Posted: 22nd Mar 2020 12:29
Please add instructions to the guide. About how that is licensed in AGK.
What is possible and what cannot be done, what is OpenSourse and what is proprietary.
What is the best advice you can make.
Because it’s very difficult to understand what and how.
You have an awesome feature API.
But this API lacks a license guide.
In plain language, explain to people what can and cannot be done.
For example, you can freely sell with the inclusion of THIS and THIS and there are restrictions on THIS, you can’t only sell it for free, it’s simple and understandable, because not everyone understands the legal language.
What problems can you face when selling your game on the market.
In the license agreement. everything is very confusing.

If this is translated with the help of a translator, then the understanding is very much reduced.
fubarpk
Retired Moderator
19
Years of Service
User Offline
Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 22nd Mar 2020 13:04
you can make any game or application you like with app game kit with exception to the use of another engine
using agk's library for your own profit

fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
Conjured Entertainment
AGK Developer
18
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 22nd Mar 2020 14:54 Edited at: 22nd Mar 2020 14:56
Quote: "you can make any game or application you like with app game kit with exception to the use of another engine
using agk's library for your own profit"

That is how I understand it.

As long as you are making a game or other app that is not a game engine, then...


Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1

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