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AppGameKit Studio Chat / Keyboard states "stick" after calling the Message() function

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blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 5th Apr 2020 02:51
See the attached code

SFSW
21
Years of Service
User Offline
Joined: 9th Oct 2002
Location:
Posted: 5th Apr 2020 06:57
That is indeed an annoying behavior and it should update states on its own. In the meantime, you must check for the keys to be cleared before you open the message box (causing a slight delay until the keys are released):

blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 5th Apr 2020 07:17 Edited at: 5th Apr 2020 09:14
Thank you very much. That worked for me

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