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AppGameKit Studio Chat / Strange behaviour, everything display on classics, but get black screen on Studio.

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Freddix
AGK Developer
21
Years of Service
User Offline
Joined: 19th Sep 2002
Location: France
Posted: 22nd Apr 2020 21:12
Hi,

In fact, under studio, on text appear on screen and 2D (DrawSprite especially) does not display.
Under classic everythings works perfectly
Apparently it's a problem with SetScissor that does not works the same way under Classics & Studio...
Anyone have informations about this ?

Regards,
TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 23rd Apr 2020 12:03
you just change position of the background image example : x=0 position to x=50 position and then put control z and then run hope its work .. maybe its some BUG
Freddix
AGK Developer
21
Years of Service
User Offline
Joined: 19th Sep 2002
Location: France
Posted: 23rd Apr 2020 15:00
@TamBam :
There are no background image.
Everything is drawn using my "Layers system"
Each layer is composed by 32x32 pixels tiles
Each tile is draw by a DrawSprite command.

If I remove all the SetScissors I use, display is ok under Studio ... Strange.
For the moment, I've added a flag "PKSetup.isStudio = TRUE" for compatibility
But, by disabling the SetScissor(s) I use, it remove the capability to use "per layer", "per pixel" drawing areas...

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