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AppGameKit Studio Chat / #renderer "None" any Solve ?

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TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 4th Jun 2020 19:56
Hi all user of AGKs .
I make a 2D car game for my customer its a multiplayer game and I use a online server (not talking about php or html )
its a core multiplayer game where 6 player connected and play .

problems is I use #renderer "None" to run my application on that server because that is vps so no dedicated graphics

and because I use #renderer "None" so my application running and working well . but not shows any interface .

any one can help me how to control that invisible app ? like close , or restart, or open on another port , etc
SFSW
21
Years of Service
User Offline
Joined: 9th Oct 2002
Location:
Posted: 4th Jun 2020 20:53
The most practical and effective way is generally to control the app by communicating to it on an open port it is listening to. Once you have coded your server program to receive and process such directives, have the server program start and automatically open a hosting session on all required ports and protocols you need, including a separate one for giving directives to it (if desired, or just communicate on an existing open port). Then connect to it from another app with the UI/controls you want and send the commands you establish for close, restart, or open.
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 4th Jun 2020 22:59 Edited at: 4th Jun 2020 23:00
Here is an example (See attached)

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TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 6th Jun 2020 10:46
Thanks both of you for give me idea .
I solve it with php code

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