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AppGameKit Classic Chat / loadImageResized() seems to be using a wacky algorithm

Years of Service
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Joined: 7th Jun 2017
Posted: 22nd Aug 2020 10:04
To the left is Photoshops biliniar downscaling
In the middle is the downscaling we get from LoadImageResized()
To the right, I have loaded the image with LoadImage() and then done a ResizeImage()

Not sure why AppGameKit use different algorithms for the same task, but good thing to be aware of.


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Years of Service
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Joined: 13th Dec 2014
Posted: 22nd Aug 2020 13:19
I was going to post this in a separate thread, but will mention this here, but on a 2GB 1030 Nvidia card using loadImageResized() will always cause a crash.

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