Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
edward_hall
4
Years of Service
User Offline
Joined: 27th Feb 2020
Location: sunny old moon
Posted: 18th Jan 2021 21:16
replace the samurai image with one of your own for a bird's eye view of a game.

edward_hall
4
Years of Service
User Offline
Joined: 27th Feb 2020
Location: sunny old moon
Posted: 18th Jan 2021 23:37


looks more face on with my own sprites, this is a screen shot, from windows 10 running direct x 11 on dark basic engine
edward_hall
4
Years of Service
User Offline
Joined: 27th Feb 2020
Location: sunny old moon
Posted: 21st Jan 2021 02:02
i'm planning on eating rice and peas for health

edward_hall
4
Years of Service
User Offline
Joined: 27th Feb 2020
Location: sunny old moon
Posted: 21st Jan 2021 02:06
here is a screen shot of the above code
Derek Darkly
12
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 22nd Jan 2021 14:04

Looks good so far!

But is there any reason to bother using LOAD BITMAP and GET IMAGE when you can simply use LOAD IMAGE?
Send your parents to noisy sprite demo hell... enter the D-Zone

Login to post a reply

Server time is: 2024-04-20 03:02:51
Your offset time is: 2024-04-20 03:02:51