Quote: "Why DB Pro is so discreet ? As for me it is the BEST WORLD BASIC for 2D, still in 2021, esy and powerfull"
Dark BASIC Professional was retired by TheGameCreators in 2009., but essentially had abandoned it in Autumn 2007 (when Update 7.7 was released).
Then in 2012 it was made Open Source along with a Free to Download & Use with the Activation System By-Passed & Disabled., along with the source to all of the internally developed plug-ins that they also provide with the pre-built version.
From there it was essentially left in the hands on the Community to "Continue Development"., the problem is by that point most of the community had been left in the dark and cold for too long... they'd moved on.
So there really wasn't much of a Community (or at least not those with the Time or Skills) to really delve into "Fixing" DBP and keep it alive through Community Support.
I think had TGC made it Open Source immediately... well the situation would've probably been different.
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Quote: "PURE BASIC is great but a little complex"
Pure BASIC is actually more or less C with a BASIC like Syntax., but how they chose to implement that syntax is what makes it needlessly unintuitive.
It's a great language and frankly THE Fastest BASIC that presently exists... the thing is it's more-or-less JUST the Language, and the strange take on BASIC somewhat makes it a little redundant.
I remember working with Dark Girl on a few projects that began in Pure BASIC., but then migrated to Visual C++ as it was just easier for both of us.
Quote: "RC BASIC is great but interface + compilation are perfectible (lot of DLL)"
Don't know this one. Looks interesting., but a little "Basic" (pardon the pun)
Quote: "GFA 32 is great (but special)"
GFA Basic 32 is VERY "Old School" in regards to how it approaches the BASIC Language
Quote: "On google, on forums, on facebook, on twitter, nobody speak about DB... but about QB64, Free Basic, Liberty Basic, Pure Basic...."
I think you have to keep in mind that all of those are still in Active Development., and they also have more of a "Hobbyist" Community.
Dark BASIC Professional., well there's two aspects here.
Many who got into DBC / DBP were essentially 18 - 24 at the time., and we're talking about 15 - 20 years ago now... so today, you know they've HAD to move on and focus on other things (Family, Work, etc.)
The other thing is that it was never marketed or promoted as a "Hobbyist" Language.
You've got to remember that it was essentially the FIRST Middleware on the Market that was realistically available at a price point for the Bedroom / Garage Programmer., of course over time Unity 3D (inspired by DBP) would appear and eventually take it's place as the "Defacto" Indie Middleware;
but yeah Dark BASIC Professional was a SERIOUS piece of Software during it's hay day.
Feature wise it more or less gave you almost complete access to DirectX 9.0c' Features with a BASIC Language (which was far easier than C++ to not only learn but get up and running).
It was essentially the PERFECT Middleware for those looking to make their own Games.
Many of those who got their start on Dark BASIC Classic or Professional., have moved on to Unity today... or even have moved on to Professional Studios.
And as noted, others simply had Life become a more important factor than tinkering with Game Development; those who did use DBP as a "Hobby", well most of them still knock about the forums but are far less active.
Quote: "It should be highlighted by THEGAMECRETORS ! Lot of people prefer this kind of basic... AppGameKit is not for me, it's not basic."
AppGameKit is BASIC and it's arguably the spiritual successor to Dark BASIC Professional in both Syntax and Concept.
But aside from the fact that once against TGC's attention seems to have turned back to "Other Middleware" Projects (GameGuru Max for example) and AppGameKit is seeing a similar decline in Updates we saw from DBP when their focus shifted last time., likely meaning that we could be seeing a repeat of History.
Heck there have already been some Threadnaughts about such a situation and people are understandably concerned.
Quote: "What is the future for DB Pro ? Still updates coming ? I hope..."
Updates... I'm not sure.
The problem is we're not really a close knit cohesive community anymore.
I'd say keep an eye on the forums though., there are some VERY interesting projects in the works at the moment from various members that hold a lot of promise.