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AppGameKit Classic Chat / [SOLVED] Severe Lag from For Loop

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LiamFTW
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Joined: 23rd Apr 2021
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Posted: 23rd Apr 2021 03:49 Edited at: 23rd Apr 2021 22:04
I started to code this prototype racing game and Im trying to make my tires spin. Whenever I add in the for loop to make them spin, the game lags terribly. Is there anyway to fix this? Im running an RTX 3070 so theres no way its a graphics card issue

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Virtual Nomad
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Joined: 14th Dec 2005
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Posted: 24th Apr 2021 18:35 Edited at: 24th Apr 2021 18:39
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i dont think you really want to rotate the tires ~360 degs each game loop:

ie, you're calling Sync() ~40 times per loop = the "lag".

try replacing the for/next loop completely with something like:

...and see if that's more to your liking? the +9 degs is arbitrary; rotate the rims/wheels by whatever you want each loop.
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LiamFTW
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Joined: 23rd Apr 2021
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Posted: 26th Apr 2021 17:24
That worked, thanks a lot! Also one more thing that isn't too big of a deal to me at the moment. Whenever you press A or D, the background jumps alot. Is there a way to fix that? Thanks

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