"PTC made similar request on the Studio Github (which was read by a dev in 2020). That's your best bet to request features, report bugs, etc.."
I see, I'll have a look at that, thanks
Well I've only been using Studio for a few days, but I was really happy about quite a few things (mostly just quality of life stuff):
The debug mode looks much better, and that keep application on top thing is good because I was always irritated by having to put the windows beside each other to step through the code.
Having to switch over to file explorer to remember what I'd called my image files or other things was a pain, and now that can be done within Studio, and even just drag and drop it to make the LoadImage function.
Not being able to find the functions I want to in my code. Sometimes I'd have a few big functions in a single file and it would take longer than I'd like to find specific ones. Those drop-downs at the top fix that, at least to an extent.
I was constantly looking up the documentation for various functions, or just seeing if there was a function to do what I wanted, so having the help files in the program is very handy.
I haven't used it yet, but I can see being able to preview sounds in the media window being very useful too.
If I can get the hang of it, using the functionality to drag and sprites on the screen rather than just guessing numbers will be amazing, honestly that was one of the biggest things that put me off making UIs with buttons and things, or at least made it annoying when I wanted to.
I'm really excited about those things, and looking forward to carrying on coding my games using them.
Not sure about the scene editor, I don't like not having full control over the source code of my projects, but it might be good to let go a bit. And even so, it's not like you have to use it.
There is one thing that I wish Studio fixed that I don't think it does, though. That being still autocompleting variables that aren't in the current scope. When I have a large project, I find myself actively doing my best to have as few variables inside my functions as humanly possible, and deliberately not declaring them explicitly just so it doesn't try and autocomplete them elsewhere in my code. I do find that quite irritating. I don't know if it's easy to do differently, or if any other software does, but to me it seems like it'd be better not to autocomplete that one "currHighest" variable inside some obscure function everywhere in the project. I might not be seeing the consequences of that though, so I'm hesitant to say it would definitely be an improvement.
Oh, one last thing, I haven't found a way to make the image file preview not blurry. You know, like "SetDefaultMag/MinFilter(0)"? My pixel art has a magenta background most of the time, so there's an annoying pink aura around everything. Functionally, it's fine, but it looks a bit disgusting
Is there a way to do that?
Like I say though, I reckon I'll be using Studio much more than Classic now, I just like the interface and the new features a lot