Well, I cannot believe that a proggie created to leave just the work to progam the "artistic" part of a game", makes me program low-level functions such as arc(), triangle(), or even filled_circle()!!!
Now the questions:
1) does anybody know if there are any Dlls or libraries available to expand the "powerful" 2D features of DBP?
2) Does anyone know how to create a semitransparent filled circle? Ineed to put a filled circle over a bitmap, showing what's underneath it. Is there a way?
Thanks to all you, DBP gurus!!! I am learning a lot with these threads.
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