man thats one great attempt at GTA using Darkbasic. love it, i'm planning a similar type of game later on, think i'm gonna keep yours as a refference. i'd suggest:
- when stealing a car, at least show the owner.
- it was obvious you rushed it, take your time, beef it up, look for better car models, human models, if you haven't got any, i'll give you some from darkmatter (with uv mapping so you can customise them) and buildings, trees, better ground textures, the road was ok).
- people walking around, the cars moving where good.
- when infront of a car, stop the car like in GTA (could be tricky).
apart from that, you got a great game there, physics was good, especially flying over that road hill and tumbling, classic, i kinda felt like i was playing GTA.
your birth was a blessing, sent to live and die on earth as a lesson, we each have a star all you have to do is find it, once you do, everyone who sees it will be blinded - DMX