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3 Dimensional Chat / DirectX Binary or Text export?

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jamma
21
Years of Service
User Offline
Joined: 21st Nov 2002
Location:
Posted: 25th Nov 2002 19:10
After my LKightwave>DX output woes I may have found to get my DX objects into DarkBasic. Should I save my DirectX objects as Binaery or Text? I only need DirectX 7 right now, so mesh deformation isn't necessary. What's the difference? Any other tips on output options...templates etc?
pathfinder
21
Years of Service
User Offline
Joined: 5th Sep 2002
Location:
Posted: 26th Nov 2002 12:25
binary never worked for me in the past, may have changed now though.

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