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DarkBASIC Professional Discussion / Patch 3 = Wohoo it's getting better!

Author
Message
SonicBoom
21
Years of Service
User Offline
Joined: 26th Nov 2002
Location:
Posted: 26th Nov 2002 09:17
I actually managed to compile my old DB1.13 project using patch 3!!!!

It doesn't run past the opening screen mind you, and looks as blurred as hell even in exlusive fullscreen (some extreme texture filtering going on there I think), but this is PROGRESS!!

I expect it's my own fault for using 3ds models rather than .x or BSPs. Perhaps when the new pipeline comes in patch 4??

Roll on Xmas!
indi
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 26th Nov 2002 09:28
add a ,1 to the ends of get image if that helps

xtom
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Ireland
Posted: 26th Nov 2002 10:19
Can't wait to get home and try it out. 8hrs to go aghhh.
SonicBoom
21
Years of Service
User Offline
Joined: 26th Nov 2002
Location:
Posted: 26th Nov 2002 10:27
Cheers Indi but the blurring is on the textures of loaded objects (3ds/x). I know what you mean tho, loading images seperately and texturing gets rid of the blurring. Weird.
TheNVS
21
Years of Service
User Offline
Joined: 25th Oct 2002
Location: United States
Posted: 27th Nov 2002 03:39
Angus, lucky you. i hope it works for my really big project done in DBV1. so i could get started using dbp before the beautiful christmas.

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