You could try hiding the sprite, but then pasting it before adding your text. The problem is that sprites are now 3D objects and follow their own rules in a 2D environment. Personally, I'm avoiding sprites like the plague, all my 2D stuff is done with paste image. I got so sick of them when making OIE, I have these dogtags with the health, ammo and the name of the character on it, I was drawing the text onto it then grabbing the image again - but ended up scrapping all that, and making a dogtag object instead. I used plains in a row for the text, then textured the plains manually with a grabbed font set (cool stamped letters you see). Anyhoo, if you can do it - use an object instead of sprites because you can put text over the top without a problem, and they look much better IMO - PLUS - no worries about screen resolution differences.
Van-B
The nature of Monkey was irrepressible!.