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Code Snippets / 3d vector based movement with inertia in a frictionless environment

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Philip
20
Years of Service
User Offline
Joined: 15th Jun 2003
Location: United Kingdom
Posted: 5th Feb 2004 18:10
Thats an awfully long title but I couldn't think of anything simpler. Anyway, the attached was thrown together quickly for the following thread:

http://darkbasicpro.thegamecreators.com/?m=forum_view&t=25103&b=1

Variables are, as always, named in honour of the mods.

Cheers

Philip

What do you mean, bears aren't supposed to wear hats and a tie? P1.3ghz / 384 megs / GeForce MX 5200 128meg / WinXP home
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 5th Feb 2004 22:45
Quote: "Variables are, as always,......."


variables are, constants aren't

"eureka" - Archimedes

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