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Program Announcements / simple but useful Object viewer

Author
Message
walaber
20
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 7th Feb 2004 06:38
download here:
http://walaber.dbspot.com/viewer.exe

nice object viewer program, with 2 camera control styles: FPS style and Modeller style.

lemme know if you find it useful.


Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia Ti4200 AGP 8x 128MB
FoxBlitzz
20
Years of Service
User Offline
Joined: 19th Nov 2003
Location: United States
Posted: 8th Feb 2004 08:18
The camera moves way too slow, and when I click on X, the program is still running.

HP Pavilion | Intel Pentium 4 CPU 2.40 GHz
512 MB Ram | NVIDIA GeForceFX 5600 AGP, with 256 MB Ram
Soon to get ATI Radeon 9800 Pro AGP
walaber
20
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 8th Feb 2004 10:06
a... I should add a "camera speed" option...

I'm not sure if there's anything I can do about the "x" thing...

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia Ti4200 AGP 8x 128MB
walaber
20
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 8th Feb 2004 10:24
okay, the program now has a camera speed control.

redownload http://walaber.dbspot.com/viewer.exe

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia Ti4200 AGP 8x 128MB
FoxBlitzz
20
Years of Service
User Offline
Joined: 19th Nov 2003
Location: United States
Posted: 8th Feb 2004 17:59
This is a lot better. Good job! Here are a few suggestions:

1. Change it so you don't have to hold the mouse button to move forward.

2. How about a lightmapping option? Where you select a second map (The lightmap of the level) and it gets ghosted.

3. Change the background from blue to black.

HP Pavilion | Intel Pentium 4 CPU 2.40 GHz
512 MB Ram | NVIDIA GeForceFX 5600 AGP, with 256 MB Ram
Soon to get ATI Radeon 9800 XT AGP
walaber
20
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 9th Feb 2004 02:00
that's really funny, because the viewer used to have a "add ghosted model" option, but since my lightmapper (Gile[s]) now supports the .dbo format directly, I can load a lightmapped level from just one object, so I removed that option!

I could toss it back in I suppose...

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia Ti4200 AGP 8x 128MB

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