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DarkBASIC Professional Discussion / Scale/position object breaks polygon collision

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Message
Lampton Worm
21
Years of Service
User Offline
Joined: 4th Sep 2002
Location: United Kingdom
Posted: 26th Nov 2002 20:52
Hi there, just installed patch 3. I've got poly collision working now (sphere to poly) but as soon as I scale the .x or reposition it I get a zero back from the object collision command. Help !!! Can anyone else confirm ?
Freddix
AGK Developer
21
Years of Service
User Offline
Joined: 19th Sep 2002
Location: France
Posted: 26th Nov 2002 21:00
Yes I also have problem when I try to scale a .x object.
Bitmap
21
Years of Service
User Offline
Joined: 20th Oct 2002
Location: Latvia
Posted: 26th Nov 2002 21:05
I have the demo with 3rd patch and I tried it with scaled cubes + spheres.... works fine here

thy boss
Fallout
21
Years of Service
User Offline
Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 27th Nov 2002 00:03
Polygon collision fails for me also. Hopefully patch 3 will solves this.

Machine: P4 2200, 512MB, GeForce4 64MB, Audigy Platinum

There's a junglist inside every coder. http://www.kontact-kru.com for my own personal breakbeat terrorism.
Lampton Worm
21
Years of Service
User Offline
Joined: 4th Sep 2002
Location: United Kingdom
Posted: 27th Nov 2002 00:07
Yo Bitmap, can you try it with a scaled .x ?

Cheers

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