well Iam getting the lights in the right place, though I think I need to use some darkbasicpro commands to make them look better
. As I havent really ever bothered with light commands in darkbasic (you can tell ive finished a game cant you hehe) you may have to add a few bits after the maps loaded. Spot lights are doing some odd things. I need to make some basic ones and havea play
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I suppose the next bit is to control collision? Not sure what method to implement really. Thell be no collision for the moment youll just have to write a little code that assigns collision. Prog will be posted in an hour or so
. Ill post in the beta section now this thing is built
hmm I had another thought today, why not make nulls for triggers. You press a button and if you in range of a null it activates somthing, like a door etc? might do this next