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DarkBASIC Professional Discussion / Explosions for sale!

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kingius
21
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Joined: 16th Oct 2002
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Posted: 29th Nov 2002 16:05
Ive just had an idea. I can create custom explosion FX that look very realistic (see my Freeform Space game in action for proof, or if you like I could upload a render).

Would anybody be interested if I said I could create custom explosions to order, of any size and file format?

Would anybody be interested in purchasing things like this to improve the look of the special FX in their games?
WarWolf
21
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Location: Sweden
Posted: 29th Nov 2002 16:17
Depends on how much...

I didn't steal it!
MrTAToad
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Location: United Kingdom
Posted: 29th Nov 2002 16:27
Would be nicer if it was free...

Good news everybody! I really am THAT good...
kingius
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Posted: 29th Nov 2002 17:28
Well I was thinking of perhaps $5 for an explosion pack, perhaps having 3 different explosions in it at various sizes (64x64, 128x128, 256x256) in bitmap frames, PNG frames (with transparancy), an AVI file and an animated GIF file. What do you think?

kingius
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Posted: 29th Nov 2002 17:29
Oh one other thing, I could make them 100 frame animations, so if you need a 10fps animation, you could just use every tenth frame, etc.

MrTAToad
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Posted: 29th Nov 2002 17:41
I'm sure they would be pretty useful.

How about 3D ones too ?

Good news everybody! I really am THAT good...
kingius
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Posted: 29th Nov 2002 19:36
To create a 3D explosion you map the textures onto a 3D object and turn it transparant. However, I could create renders of the texture from all sides if desired, so it could be mapped accurately for a true 3D effect.

Thats not the way it is done in most games though. Most games simply map an animation to some planes.

David T
Retired Moderator
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Location: England
Posted: 29th Nov 2002 19:58
I've seen paying for randomly generated levels bevore, but never paying for explosions

I think the idea would be good, but inly for free. A lot of us only do this as a hobby and can't afford to be paying all the time.

I love Star Trek.
Especially the Episodes with Starships in.
Viktor
21
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Joined: 7th Oct 2002
Location: Austria
Posted: 29th Nov 2002 20:16
The only people that are paid for explosions are the American army and terrorists :lol: . I can digitize a explosion from TV and use it in a game, but paying for them? No, thanks.

-----------------------------------------------------
PC: Amd Athlon 1200/512 Mb SDRam/GeForce2MX Dual Display Video/Win2000, 19" Monitor
ZX: ZX Spectrum 128+ Customized version.
Megaman X
21
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Joined: 21st Oct 2002
Location: Sweden
Posted: 29th Nov 2002 21:58
Man... I should pay for someone making me models... explosions might be handle also

I don't suffer from insanity, I enjoy every minute of it.
-- Rogue
rapscaLLion
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Location: Canada
Posted: 29th Nov 2002 22:39
explosions... it's a good idea but I don't know about paying for one, you might get some business though, never know.

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
ZomBfied
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Posted: 29th Nov 2002 23:02
I'll take em!
Can you do a cool space one with the ring effect?

heartbone
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Posted: 30th Nov 2002 00:17
How would I pay you?
kingius
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Posted: 30th Nov 2002 11:51
I would probably use my digibuy account, they accept credit card transactions both online and on the phone, and also cheques too.

Seeing as a few people are interested, and the FX will be much better than digitising them from films (lol!) - I can render them straight out with 100% accurate transparancy (think fading alpha channels, so that bits of the explosion image have different transparancy levels), I shall get some done and let you know as you soon as its possible to take orders!

David T
Retired Moderator
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Location: England
Posted: 30th Nov 2002 19:24
"Welcome to my online explosion shop. We have many different typew of explosion, but it nuclear, chemicla, grenade or rocket, we have it!"



I love Star Trek.
Especially the Episodes with Starships in.
joshualimm
21
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Joined: 12th Sep 2002
Location: WA, Australia
Posted: 30th Nov 2002 22:17
If you offer to help create explosion PLUS providing codes to use in DB/DBP, you stand a better chance of increasing your sales.

That means, instead of selling ready made ones, offer services to create explosion packs for consumers.

Games resurrected Imagination and Creativity.
REDOXODER
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Posted: 2nd Dec 2002 09:48
a screen shot... to have a idea of your fx....

kingius
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Posted: 2nd Dec 2002 10:01
ok here is a quick sample of one of the frames:

www.spectre-software.com/db/explosion/explosion64x640028.jpg

Paul J
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Posted: 2nd Dec 2002 18:25
People are prepared to pay for that?

Woah... what is the world coming to.

Paul J

actarus
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Location: 32 Light Years away
Posted: 2nd Dec 2002 19:43
I can manage tomake some too...and models.

Anyways good luck.

Just remember that you're standing on a planet that's evolving
And revolving at nine hundred miles an hour!
heartbone
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Posted: 2nd Dec 2002 19:45
Is this a one time sale of the explosion?
Or a non-exclusive license?
kingius
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Posted: 2nd Dec 2002 22:14
It would be an exclusive license to use however you wanted

ZomBfied
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Posted: 2nd Dec 2002 22:46
Make a set of explosions and functions for them all in 1 #include file complete with media.

like:

function MakeExplosion(type,x,y,z, Size)

then for the main loop

HandleExplosions()

I'd buy that for 5 bucks.

Gardocki
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Posted: 2nd Dec 2002 23:26
Forgive me for stating the obvious, but that just looks like the combustion plugin from 3D Studio Max, which has never once been able to produce a passable explosion, even for a game.

rapscaLLion
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Location: Canada
Posted: 3rd Dec 2002 00:15
ya... I don't want to put you down or anything, but that doesn't look like an explosion.

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Kangaroo2
21
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Location: United Kingdom
Posted: 3rd Dec 2002 15:19
While its probably a nice effect once you see it animated and on an expanding, ghosted plain, after lookin at your pic I'm afraid I have to agree - nobody would pay for that. Keep working on it though, its a good start, but start from scratch no pre built plug-in pls. Don't be lazy and you'll get a better result. Personally I think the explosion files that came with the 3dgamemaker are pretty cool - shame they're not royalty free - Maybe they could be part of Dark Matter 2??? EH DBTeam? (Hint hint)

P.S. Many people have said it before, but if u don't already have it DON'T buy 3dgamemaker - Its cack. I got it as part of a shop deal with Dark Basic and Dark Matter, and while its a distraction for 5 mins, its damned near useless. It contains some nice models and textures, but none of the are royalty free! BOOOOOOOOOOoooooooooooooo! :-(

* If the apocalypse comes, email me *
Kangaroo2
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Posted: 3rd Dec 2002 15:26
Grrr I'm on the second page... Bet no-one'll bother reading me now. Oh well no-one cares anyway lol

hmmm

All alone

Bored

*Sings*
I was alone....
I was all by myself...
No one was looking...
I was thinking of you...
Oh yeah didn't I mention...
I was all by myself?
I went to your house...
But no one was there...
I went to your bedroom...
I was all by myself...
Didn't we have such a wonderful time,
When I was all by myself?

Dookie ruled by the way, so did Nimrod... what the f*ck happenned to Warning?

* If the apocalypse comes, email me *
indi
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Location: Earth, Brisbane, Australia
Posted: 3rd Dec 2002 15:50
I made one in After Effects a while back but i dont want to stand up your work

kingius
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Posted: 3rd Dec 2002 20:29
you never complained about the explosions in Freeform Space, rapscalLion... and thats one of the frames....

Gardocki, you are correct in identifying that. If you cant get Max to render passable explosions, then you should keep playing around with it until it does, hehe

Rylex
21
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Joined: 5th Nov 2002
Location: Germany
Posted: 4th Dec 2002 10:04
Kingius is right. You can create excellent explosions with 3dsmax. You just need to know how.

OK but I agree that the explosion-picture with the combustion plugin he produced isn't that perfect
(but animated it looks better I know)

But everyone complaining about it should do it better

Stick to 3dsmax, improve your skills and it will rock

Gardocki
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Posted: 4th Dec 2002 22:58
I'm also considering selling effects textures including explosions. I'm starting a computer graphics company and will be putting up a website very soon. If there's enough interest, I may begin making graphics packages for Dark Basic. You can get a sample explosion from

http://micropoint.topcities.com/explosiontest.avi

Tell me what you think.

P.S. If anyone wants to use it in a game that's fine, it's freeware.

Gardocki
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Posted: 4th Dec 2002 23:10
"Gardocki, you are correct in identifying that. If you cant get Max to render passable explosions, then you should keep playing around with it until it does, hehe"

I'll correct my statement that combustion can't do explosions. It can me made to do very nice effects, but alone it has limited capacity. The problem with combustion is not necessarily that can't do explosions, but that they are always recognizably fake. With a little tweaking, they can be helpful in creating the effect, but alone they don't do a very good job of it. See my above post for an example of this. I used three spherical atmospheric apparati, 2 particle systems, glow and lens flare. It's a very nice effect, much better than you can get with Combustion alone.

Also, I looked at the animated version and I will admit it looks much better than the still frame.

heartbone
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Posted: 5th Dec 2002 03:53
My MS media player (version 7.1) can't play your avi.

How about a simple animated gif?
Gardocki
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Posted: 5th Dec 2002 04:26
I forgot to mention that you need the DivX 5.2 CODEC to view the file. I can't upload a gif file or more compatible AVI file because the server I am using won't let me put up files larger than 1.5 megabytes. sry.

rapscaLLion
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Joined: 29th Aug 2002
Location: Canada
Posted: 5th Dec 2002 05:13
kingius- your right... I guess it looks good in freeform
maybe you can post a gif animation, it will probably look better that way. Just... make it small so ppl can't steal it

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Kangaroo2
21
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Joined: 26th Sep 2002
Location: United Kingdom
Posted: 8th Dec 2002 15:10
I just played the new version of freeform and the explosion does look better. The pic u put there does not do it justice. I agree with rapscallion, Uploading a small gif ani would be a good idea.

* If the apocalypse comes, email me *
kingius
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Posted: 9th Dec 2002 14:28
I will think about it.. Im still working out whether or not its worth doing... I rendered 3 explosions in multiple file formats and it came to 70 meg lol

actarus
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Location: 32 Light Years away
Posted: 9th Dec 2002 16:04
Combustion wasn't designed to make explosions in the first place,they just put it in for convenience...It was designed to make fire like torches and campfires,which I can really make look good with.

Of course,if you want something better and free get the blurfire plugin and/or Particle Combustion now those rock.

Check also inferno and firestorm.

Just remember that you're standing on a planet that's evolving
And revolving at nine hundred miles an hour!

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