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Code Snippets / Beginings of a worms type game

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the_winch
21
Years of Service
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 28th Mar 2004 10:02 Edited at: 28th Mar 2004 10:07
I changed the game over to using memblocks and found this old code, perhaps usefull but proberly not. The land_clear_circle() functions is modified from Ianm's draw filled circle function in the codebase.

It uses an array then builds the terrain image using the data in the array.

You can get the code and media here
or just the media and use the attached code
http://winch.dbspot.com/temp/power.png
http://winch.dbspot.com/temp/weapon.png

A screenshot of the game
http://winch.dbspot.com/temp/maggots.png

It should be run in 1024x768, it's not set in the code.
B1rD
20
Years of Service
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Joined: 21st Mar 2004
Location:
Posted: 28th Mar 2004 22:12
nice code..

but i think you definatly and really need some gfx work on it

but pretty nice work though..
John H
Retired Moderator
21
Years of Service
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 29th Mar 2004 03:40
Well this IS called Code Snippets, not 'Show off your fancy pants GFX here'


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darkdomy
21
Years of Service
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Joined: 6th Apr 2003
Location: Italy
Posted: 1st Apr 2004 05:04
help!!!!

no run samples

image witdh(50) error

help!!!!
version dbpro 5.2

pacth 5.2
error help!!!
hello
the_winch
21
Years of Service
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 1st Apr 2004 22:10
Change

`get the size of the bazooka image
image.bazooka_width = image width(50) : image.bazooka_height = image height(50)

To

`get the size of the bazooka image
image.bazooka_width = 7 : image.bazooka_height = 7
ReD_eYe
21
Years of Service
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 1st Apr 2004 22:12
hehe, thats pretty damn kewl i had the same probs with the image width(50) error,(possibly a plugin that i don't have?) but i set that variable to 0, and it still worked good

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darkdomy
21
Years of Service
User Offline
Joined: 6th Apr 2003
Location: Italy
Posted: 3rd Apr 2004 04:10
help!!!


worm_drop()
error type
#100011 : could not understand command at line 153


help!!!
samples not start help!!!
dark basic pro version 5.2
the_winch
21
Years of Service
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 3rd Apr 2004 17:04
If you downloaded the maggots.zip file with the code and media make sure you are opening the maggots.dbpro not maggots.dba

Or the complete source is attached on my first post, just use that instead.
darkdomy
21
Years of Service
User Offline
Joined: 6th Apr 2003
Location: Italy
Posted: 4th Apr 2004 23:48
OK GOOOOOOOOOOO WWWWWWWWWWWWWWWWWWWWWWWW

W WORMS

SAMPLES HELP!!! SAMPLES WITH BMP. JPG ENEMY REAL
I WOULD WANT LESEMPIO CO the ENEMIES WHO MAKE ETC BADLY AUDIO... AS GAME WORMS 1, 2 ORIGINATES THEM


The EXAMPLE WITH the IMAGE PEAR TREE US VOLE And the ENEMIES MUST BE MADE BADLY MUST BE ALL IN BMP OR JPG ETC... PERCHE COSI I HAVE SEEN
GOOD SAMPLES
HELLO THANKS LITTLE I ATTEND NEWS To PIU' SOON

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