Thanks DrakeX
However, I found another way to solve it (in my case at least).. if I set object collision to polygon for all my .x's it doesn't jitter the first time through. Even more interesting is that before I start the main game loop, and I do "set global collision off", its still smooth first time! If I remove the polygon collision command its back to stuttering. Mind you, I found this out about 3am sat night so if you could confirm with you code that would be great
For a moment there, I doubted intersect object, but it is a truly is a top command!
Cheers