Well rich, I had to uninstall some remnant of C++ before I could install, thanks to some helpful people I found that out. It sounds like your talking sence here, I have to agree with the DBP not being the same as DB 1, I think it is understood that it's going to be different because it's better, and it is good to hear about P2 not being far away, out of interest, what percentage of known bugs will it fix or is hoped to fix?
On another note, are things like the unsupported Syntax going to be removed from the help index?
Is the FpsGame.DBA actually going to be the same final code as the tutorial it supports, meaning if I copy and paste the parts from the tutorial into the correct places on a new page, can I have a program that is the same as the DBA?, If you look closely they are not the same at present.
The tutorial if cut and pasted from, has errors in it, are these going to be cleared up?
I am not poking holes here, I said it before and will say it again, I like very much what you have given us, I am just asking because it may help for a smoother ride for new poeple down the line, I haven't coded much yet in it as I have been running through the showcases, Tutorials and demo's
, I wanted to get a feel for the new design of DBP and techniques needed to use it efficiently, and presume these need to be clean, I am mentioning anything I find that is wrong because I want to help you get it nice and clean and shiny
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1ghz Cel,512 sdram 133,Gf2 MX 400 64,SBL 5.1,Win98
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