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DarkBASIC Professional Discussion / prepare matrix texture bug

Author
Message
Kale
17
Years of Service
User Offline
Joined: 8th Sep 2002
Location: United Kingdom
Posted: 18th Sep 2002 22:47


If the above code is used, the image 'images\test.bmp' is displayed on the matrix BUT all the edges have been clipped off, i.e. about 10pixels are missing around all edges.
What the flame does not consume, consumes the flame.
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AMD XP2100+, Geforce4Ti 4400, 512Mb DDR, Abit KX7.

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