Hi there.
I use 3dmax3 for models (exported as .x) and i make all the windows for my buildings with planes, then use dark ghosting to make them a bit window like when loaded in the world. I also set the cull property of set object so that the face of the plane can be seen from both sides.
This worked great in db but in dbpro the windows go invisible when viewed from a certain position (often when looking directly at them), but never when looking at the back face.
I have discovered that when objects are not centered on the grid in studio max this invisibility thing happens regardless of weather or not they are a window.
The problem with this for me is that i tend to build the windows as part of a whole model of a building and then save them seperately so that i can load them in the correct position without fiddling about.This is not working in dbpro and has also scuppered my fence making to some degree.
Anyone had a problem like this?