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DarkBASIC Professional Discussion / BSP Compiling Tools

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rexrhino
17
Years of Service
User Offline
Joined: 19th Sep 2002
Location:
Posted: 19th Sep 2002 10:39
Hello, I read the description for Dark Pro, and it said it contains BSP compiling tools. What exactly are these tools? Are they simply a way to convert BSPs from other programs to Dark Basic, or do they do lightmapping or interesting things like that.

Thanks,
RexRhino
Kale
17
Years of Service
User Offline
Joined: 8th Sep 2002
Location: United Kingdom
Posted: 19th Sep 2002 15:39
there is 1 tool which converts *.x format models to *.bsp format levels

What the flame does not consume, consumes the flame.
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AMD XP2100+, Geforce4Ti 4400, 512Mb DDR, Abit KX7.
Kale
17
Years of Service
User Offline
Joined: 8th Sep 2002
Location: United Kingdom
Posted: 19th Sep 2002 15:43
Also to create BSP level's legally just use worldcraft v3.3 and replace the compile tools with these ones:

http://www.valve-erc.com/resources/?page=zhlt

easy

What the flame does not consume, consumes the flame.
----------------------------------------------------------------
AMD XP2100+, Geforce4Ti 4400, 512Mb DDR, Abit KX7.
rapscaLLion
17
Years of Service
User Offline
Joined: 29th Aug 2002
Location: Canada
Posted: 19th Sep 2002 15:56
well, it is still unclear whether that's fully legal, but I do know that the included compile tools change models from the x format to DB's special BSP format. Unfortunatly, this doesn't do RAD calculations, meaning there will be no lightmaps!

Alex Wanuch
aka rapscaLLion
Get the DB Weekly Newsletter at www.dbwn.cjb.net

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