well, i want to take the benefits of DB and mix with the
benefits of C++.
did anyone try to create a program in C++ that communicates with a thread of DB by memblocks?
(i mean a sharing of memory between 2 programs).
I think that its possible to run simultaneous 2 programs:
the first is the C++ exe that uses OOP and allocate memblock. This program should maintain the whole workflow
except the graphic side.
This exe activates a DB exe (as a thread, cause we don't
want the 'parent process' to wait until the 'child process' ends).
The DB(='child') draws the graphics, get the input devices coordinates and pass it to the C++ (by the shared emory)
and the C++ passes the new position of the graphics entities (again, through the shared memory).
Its not necessarily the speed that i gain here - but the design and the maintenance of OOP.