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DarkBASIC Professional Discussion / Missing Limbs in 3D objects with DBPRO Demo

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Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 8th Dec 2002 14:43
Hi there,
I'm just trying the DBPRO Demo with a working Dark Basic project.
What has changed in the 3d file conversion? The execution of the program fails because it cannot find the limbs of the 3d objects.
I use both .x and .3ds files.
Should I re-save .x files in Directx 8.1 version file format?
Which version of 3dMax should be used for saving the .3ds files? (I have noticed differences when saving with v3.1 or v4 whit the old Dark Basic)
Thanks in advance!

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