I have been coding my game using DB v1.13 and I decided to see how it would run under DBPro (Demo). I noticed that the set matrix command is all screwed up in DBPro. My texture is all screwed on my matrix, its like it won't filter, and I have tried all kinds of different options. Also, I can barely make out the hills when I compile it in DBPro, compared to seeing them clearly in DB. I'll post an example; this is all the same code except for in dbpro i had to change the set matrix to 0 to keep from showing wire-frame. Everything else is the same.
DarkBASIC v1.13 Render
http://hawkeyebom.hypermart.net/dbrender.jpg
DarkBASIC Professional (Demo)
http://hawkeyebom.hypermart.net/dbprorender.jpg
I guess my point is, does the newest version of dbpro do this or is it just the demo, or how could I fix this??
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