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DarkBASIC Professional Discussion / matrices in dbpro demo?

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Epidemicz
21
Years of Service
User Offline
Joined: 23rd Nov 2002
Location:
Posted: 9th Dec 2002 00:35
I have been coding my game using DB v1.13 and I decided to see how it would run under DBPro (Demo). I noticed that the set matrix command is all screwed up in DBPro. My texture is all screwed on my matrix, its like it won't filter, and I have tried all kinds of different options. Also, I can barely make out the hills when I compile it in DBPro, compared to seeing them clearly in DB. I'll post an example; this is all the same code except for in dbpro i had to change the set matrix to 0 to keep from showing wire-frame. Everything else is the same.

DarkBASIC v1.13 Render
http://hawkeyebom.hypermart.net/dbrender.jpg

DarkBASIC Professional (Demo)
http://hawkeyebom.hypermart.net/dbprorender.jpg

I guess my point is, does the newest version of dbpro do this or is it just the demo, or how could I fix this??
I am the very disease you pretend to be.
indi
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 9th Dec 2002 02:43
they are slowly fixing matrix errors as they are found.

I found that some tiles are reversed by listening to others trying to use them but I hear its being solved soon.

lets hope patch 4 does it

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