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DarkBASIC Professional Discussion / Blurry 2D & General image quality

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Rob K
Retired Moderator
22
Years of Service
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 16th Dec 2002 18:07
One of my main complaints about DBPro is the blurry 2D (except on high resolutions) and general image quality (which is slightly blurry and not as crisp & clear as it should be)

I know that neither of these are necessary because Blitz for example doesn't suffer these problems at low resolutions (by that I mean 1024*768 and less)

My two questions are:

- What causes this?

- How can I fix it or will I have to wait for an update to DBP?
NOBODY has a forum name as stupid as Darth Shader. I do.
MrTAToad
22
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 16th Dec 2002 18:10
Yes, images on 3D objects tend to be very blurry, even when using the extra loading parameters. 2D images are sharp.

I presume there is some sort of stretching that causes it, and perhaps anti-aliasing settings. If it is a DBPro problem (almost certainly), I dont know if/when it will be fixed.

Good news everybody! I really am THAT good...
haggisman
22
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 16th Dec 2002 19:31
most resolutions when using fullscreen exclusive mode look fine here.

Specs:- 1GHZ athlon, Radeon8500, 192mb ram, winxp
Rob K
Retired Moderator
22
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 16th Dec 2002 19:52
It can't be a card problem because I am using a GeForce 3 with the latest NVidia reference drivers (i.e. one of the most common setups around)

NOBODY has a forum name as stupid as Darth Shader. I do.
mimesis
22
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Joined: 26th Aug 2002
Location: Norway
Posted: 16th Dec 2002 20:59
Yep, its damn annoying.I almoust gave up my current 2D
game project becouse of this.
Anyways this may help others:
If you grab gfx with the 'get image' command add the (,1)
flag at the end like this: get image id,x1,y1,x2,y2,1
When the gfx is pasted again it will not antialias.

"Yes, images on 3D objects tend to be very blurry, even when using the extra loading parameters."

MrTAToad, could u list those parameters please?
ToXic
22
Years of Service
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Joined: 8th Sep 2002
Location: Australia
Posted: 16th Dec 2002 21:53
The (,1) at the end will work with load Image also.

ToXic.
MrTAToad
22
Years of Service
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 16th Dec 2002 22:21
Indeed - its LOAD IMAGE Filename, Image Number, Texture Flag

Good news everybody! I really am THAT good...
UberTuba
22
Years of Service
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Joined: 5th Oct 2002
Location: Brittania
Posted: 16th Dec 2002 22:40
It is the antialising. Db just blurrs the screen, making the edges softer. It shoudn't be too difficult to impliment a command to stop this. Anyway you really should have proper antialising, or none at all. Darkbsic can look really terrible with some objects, although if 3d modelling is hard for you ,blurring can help.

Life is a terminal disease.
You never survive it.
rapscaLLion
22
Years of Service
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Joined: 29th Aug 2002
Location: Canada
Posted: 16th Dec 2002 22:47
First: Does BB3D use Direct X 8?
Second: If that is true about the antialiasing in DB, I say get rid of it. We should at least have the option. So I agree: Proper or none.

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Freddix
AGK Developer
22
Years of Service
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Joined: 19th Sep 2002
Location: France
Posted: 16th Dec 2002 23:14
the problem came from the fact that when you open a screen , DBPro must adapt your screen to the default windows resolution.
is windows resolution is not the same than your bitmap , then all is blurred ( because it is scaled to your windows screen sizes.

Only exclusive mode don't have that problem because it does not adapt to windows resolution.
rapscaLLion
22
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Joined: 29th Aug 2002
Location: Canada
Posted: 16th Dec 2002 23:19
ah... that could be the problem right there!

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
MrTAToad
22
Years of Service
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 16th Dec 2002 23:30
And yet you cant use exclusive mode because of the speed (or lack thereof)...

Good news everybody! I really am THAT good...
Kangaroo2
22
Years of Service
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Joined: 26th Sep 2002
Location: United Kingdom
Posted: 16th Dec 2002 23:49
My windows desktop it 1024x768, and if I run a DBPro game at 1024x768 I get a lovely crisp picture. However if I try and use 800x600 or 640x480 I get awful fuzzy images, 3d or 2d. However if I switch Windows to 800x600, then only DBPro games in that resolution look nice.

This may be a bug, or some sort of Antialaising "feature" the DBTeam added. Either way its ugly and I hope its one of the first things they fix!!!

Until they do, is there a way in DBPro to determine what screen resolution the user has setup in Windows, and then change the resolution of either the DBPro game or Windows to be the same?

That would temporarily fix the problem nicely

* If the apocalypse comes, email me *
mimesis
22
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Joined: 26th Aug 2002
Location: Norway
Posted: 17th Dec 2002 00:22
I really dont mind antialiasing for 2D (text,mouse pointer
,sprites and images) something I've been missing in DBC.
I agree that it should be improved, but not on getting rid
of this feature, as long as u can decide wether to use
it or not.
Rob K
Retired Moderator
22
Years of Service
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Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 17th Dec 2002 01:42
freddix,

BB3D doesn't suffer from that problem, and nor does any other commercial game that uses Windowed display that I know. Full Screen Exclusive mode solves some problems, but the text is still blurry.

I think the reason is that rather than using proper 2D for text and graphics, DBS uses 3D to do 2D (I am not 100% sure exactly what this means) - according to the EDGE article. Perhaps this is what is causing the problem.

NOBODY has a forum name as stupid as Darth Shader. I do.

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