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Newcomers DBPro Corner / collissions

Author
Message
super_tornado_
21
Years of Service
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Joined: 18th Dec 2002
Location:
Posted: 18th Dec 2002 23:32
I have made an ok program, in it i have put buildings with collissions When you touch this object you hear a noise. I have also put another building in, which you have to find(3d object from media)When you hit this building i want it to say well done or something like that but it won't regognise that the collission is different to the other objects. How do i get it to regognise this collission?
I have got DarkBasics not Pro
John H
Retired Moderator
21
Years of Service
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 19th Dec 2002 03:43
You should check if the position of the object is inside a box area, by using x and z positions, with < >.

boxx=object position x()
boxz=object position z()

if boxx < x AND > x AND boxz > x AND < x then play sound x

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super_tornado_
21
Years of Service
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Joined: 18th Dec 2002
Location:
Posted: 19th Dec 2002 18:57
Thankyou but that doesn't work because the building that you have to find is placed randomly.

John H
Retired Moderator
21
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 20th Dec 2002 02:00
Then find the objects coordinates, using object x and stuff, then for the other side, just add the length of the building!

RPGamer

x2= x + length of building

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