Hi, I posted this earlier, but nobody could get to the files because freewebs and geocities both stink. Thanks to Jimmy and his wonderful service it all works good now.
I've got three small songs done. One, I am randomly calling Classical Theme Collage, I originally put together in Sibelius, but sounded way too RPG-ish for an FPS. I might take some ideas out of it, make them grittier and put them back in at appropriate places.
The other two were made when we were trying out the demo version of FL Studio, and if it weren't for the fact that we couldn't save their work they would be in the finished product. These are called Rock Theme and Diemonte's Lair. You might have to turn your speakers down bit because when I exported to wav then mp3 the volume got cranked up somewhere in the middle of it. I know for a fact the two made in FL Studio will be pretty embarassing, but nonetheless critique at will!
As far as development on the rest of the game I'm putting the last crucial elements into the level editor before we put in all the stuff like moving and rotating objects (that takes maybe 20 lines of code without the ui, no big deal), by crucial I mean saving and loading, there's a bug(s) to sort out in there.
Then after that the actual engine is just camera tricks, alterations to the loading function, camera tricks, some research on the sin/cos gun bobbing, and maybe adding a little scripting in there.
Crazy Donut Productions, Current Project: KillZone
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