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The 20 Line Challenge / Mission for the Sphere

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XGoDSouL
15
Years of Service
User Offline
Joined: 14th Jun 2004
Location:
Posted: 6th Sep 2004 08:08
Briefing : You, a sphere warrior, have been thrown in the cube's dimension to kill as much cube as you want. As you already (supposed) know, you don't have legs. You must use the landscape to throttle yourself. Climbing mountains will decrease your speed, as well as falling one will increase it. "How can i kill a cube when i see one?". Easy, just ride over it, it'll implose. And remember, cubes are dumb. They didn't even understood that they can't move because of their shape. Happy killing!

hehe

Tell me what you think...
AnDrEy
15
Years of Service
User Offline
Joined: 11th Jan 2004
Location: In Da Club
Posted: 6th Sep 2004 22:06
Very nice apart from that it ran too fast making it too hard to aim (spent 10 mins trying to get 1 cube) nice maybe texture the matrix, that would be good!

XGoDSouL
15
Years of Service
User Offline
Joined: 14th Jun 2004
Location:
Posted: 7th Sep 2004 02:57
The speed is easely costumisable; just change the spd# variable... huh... somewhere lol... i think you're right, it's a little bit fast =P
I choose to let the matrix wireframe because of its "other-dimension" style, and the fact that you see more efficiently the general landscape.
thanks for replying!
Iain
15
Years of Service
User Offline
Joined: 17th Jun 2004
Location: UK
Posted: 8th Sep 2004 10:54
Its very nice and moves very smooth, excellent game for less than 20 lines.
DarKLE
15
Years of Service
User Offline
Joined: 16th Jun 2004
Location:
Posted: 10th Oct 2004 00:10
it dosent work the code is too long

BITCH SAY WHAT?
Turoid
15
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 14th Nov 2004 20:46
Quote: "it dosent work the code is too long"


i guess you use dbc?

nice game i like the formula for changing the spd# variable to the height of the matrix.

need help with programming?
Add me to your msn
IBOL
Retired Moderator
15
Years of Service
User Offline
Joined: 30th Mar 2004
Location: @IBOL17
Posted: 17th Nov 2004 01:14
thank you, you just taught me what a height map is,
and how to use it for a matrix.
cool game, but i suggest using array to make 10 cubes at once,
while still allowing under 20 lines.
bob

XGoDSouL
15
Years of Service
User Offline
Joined: 14th Jun 2004
Location:
Posted: 3rd Dec 2004 11:03
lol if you would see what i've done with that game...
its now a 448 line game with textures, Artificial Intelligence, Upgrades(boosters things like that), Levels, Online scores and suggestion(by FTP), a Radar, Profiles... lol (and some bugs, an extra hehe)
but... it's in french (my native language), hehe.

anyone interrested by the game let me know

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