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3 Dimensional Chat / putting textures on .3ds files

Author
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Dunghill_Dave
21
Years of Service
User Offline
Joined: 25th Dec 2002
Location: United Kingdom
Posted: 30th Dec 2002 14:32
Hi,

I'm using Milkshape £D, and am just playing around with it. But how can i assign "skins" to my models? I have the model, and i have a .bmp, but how do i get them toghether?

Thanks

Dave
John H
Retired Moderator
21
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 30th Dec 2002 17:43
You can use a tool called Lithium Unwrap. It is available from simples site...

http://homepage.ntlworld.com/toneth/

Follow his tut of lithium unwrap to get a good feel of it.

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Megaman X
21
Years of Service
User Offline
Joined: 21st Oct 2002
Location: Sweden
Posted: 30th Dec 2002 21:03
Alternativly check this site out:

http://xu1productions.com/3dstudio/tutorials.html

it has some tuts for Milkshape including as well UV mapping

I don't suffer from insanity, I enjoy every minute of it!"
-- Rogue
Lancewrath
21
Years of Service
User Offline
Joined: 30th Dec 2002
Location:
Posted: 4th Jan 2003 17:09
Uv mapper works ok..but after it UV maps you should go into like 3dsmax or something to further edit the UVW's

if god = infinity and infinity = 0 then god = 0

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