Two problems with textures -
-When loading a matrix texture, and pasting it onto the matrix, there seems to be a size limit. I cant tell whether it's a limit to the amount of divisions you can make to a matrix texture, or the texture itself. Either way, I tried it with a 3000x3000 texture and its simply invisible. When I scaled it down to 1500x1500 it became visible, but seemed to be trimmed down. Unfortunately I cant post an example because the graphic files are too large.
-I keep loading in objects and trying to texture them from within dbpro. This wont work either. Normally I just get a blank colour across all faces off the object. I think maybe this is related to texture size as well.
Just curious as to whether anyone else has had these problems?
Also, any objects I import with black parts in their textures cant be made transparent. Transparency seems to work with objects made inside db, but imported .x files cant be made transparent.
Machine: P4 2200, 512MB, GeForce4 64MB, Audigy Platinum
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